Development History

Development History

  • Jan 2020

    Change the Group’s name to “CA Cultural Technology Group” to better reflect the current business development

  • Oct 2019

    Exclusive operation right to host World-class VR eSports Tournament during the Second World Conference on VR Industry or 2019, authorized by China Information Industry Trade Association, Ministry of Industry and Information Technology

  • Aug 2019

    Signed a strategic cooperation with Huawei and host 5G wireless VR eSports Competition

  • Jun 2019

    “CA SEGA Paradise”, a joint project with Junming Group was launched in Zengcheng, Guangzhou

  • Jul 2018

    Hosted the first VR eSports Tournament “China Animation Cup” in the Guangdong-Hong Kong-Macau Greater Bay Area

  • Jan2017

    Acquired SEGA SLC and established CA SEGA JOYPOLIS LTD., to become the world’s leading whole industry chain, R&D center and operator of large indoor amusement park and VR theme park

  • Feb 2016

    Full grand opening of Shanghai SEGA JOYPOLIS

  • Dec 2015

    Offer bonus issue of the shares on the basis of one bonus share for every one existing share of the Company

  • Nov 2015

    《the King of Tibetan Antelope 藏羚王》, joint strategic cooperation between the Group and other strategic partners, was put on show in China

  • Mar 2015

    Listed on the Main Board of HKEX and become the first multimedia animation entertainment group in China to be on listed on the Main Board of HKEX

  • Mar 2014

    The first to introduce the World’s No.1 indoor theme park JOYPOLIS to the PRC market by getting the exclusive operation right of JOYPOLIS in the PRC from Japan’s renowned entereprise SEGA

  • 2007

    China Animation was founded to further develop animation-related businesses including independent R&D anime character IP and anime pieces

  • 90'

    Started animation derivatives business to provide plastic-based toy products and related value-added services to key customers which are renowned brands orginated from Japan